Most Asked Infosys Software Engineering & System Design Interview Questions

Mastering System Design Interviews: Functional vs. Non-Functional Requirements


Mastering System Design Interviews: Functional vs. Non-Functional Requirements

Landing your dream tech job often hinges on acing the system design interview. A strong understanding of system design principles is crucial, and a key element is knowing the difference between functional and non-functional requirements. This post will equip you with the knowledge to confidently tackle these complex questions.


What are functional and non-functional requirements?

Functional requirements define what a system should do. They describe the specific functionalities the system must provide to meet user needs. These are often expressed as user stories (e.g., "As a user, I want to be able to log in to the system") or use cases (detailed scenarios of how a user interacts with the system). Examples include creating an account, searching for items, adding items to a cart, processing payments, etc. They directly contribute to the system's core functionality.

Non-functional requirements, on the other hand, define how the system should perform. They describe the qualities and characteristics of the system, such as performance, security, scalability, usability, and maintainability. These requirements don't add specific features but dictate how those features should behave. For example, a non-functional requirement might specify that the system should handle 10,000 concurrent users, respond within 200 milliseconds, or maintain 99.9% uptime.

In essence, functional requirements answer "What does the system do?", while non-functional requirements answer "How well does it do it?".


Difference between high-level design (HLD) and low-level design (LLD).

High-Level Design (HLD) provides a broad overview of the system architecture. It focuses on the major components, their interactions, and the overall system structure. Think of it as the blueprint of a building - it shows the different rooms, their connections, and the overall layout, but not the detailed plumbing or electrical wiring. HLD usually involves choosing a technology stack at a high level (e.g., using a relational database and a RESTful API) and outlining the key architectural patterns (e.g., microservices or monolithic architecture). A diagram depicting the major components and their interactions is a common deliverable at this stage.

Low-Level Design (LLD), on the other hand, delves into the specifics of each component. It defines the detailed implementation of modules, classes, interfaces, data structures, and algorithms. It's like the detailed construction drawings for each room in the building – specifying the exact dimensions, materials, and wiring. LLD typically includes detailed diagrams, code snippets, and database schemas. The technology choices are made more concrete here (e.g., specifying the exact version of the database system).

In short, HLD focuses on "what" and "how" at a high level, while LLD focuses on "how" at a granular level. HLD sets the stage for LLD, which refines the design for implementation.


What is coupling and cohesion in software engineering?

Coupling refers to the degree of interdependence between different modules or components of a system. Tight coupling means that modules are highly dependent on each other, while loose coupling implies weaker dependencies. For example, if Module A directly calls methods within Module B, this is tight coupling. If they communicate through a well-defined interface, it's looser coupling. High coupling makes a system harder to maintain, test, and modify because changes in one module often necessitate changes in others.

Cohesion, on the other hand, refers to how closely related the elements within a single module are. High cohesion means that all elements within a module contribute to a single, well-defined purpose. Low cohesion means a module performs many unrelated tasks. For example, a module responsible only for user authentication has high cohesion, while a module handling authentication, database connections, and user interface updates has low cohesion. High cohesion leads to more modular, understandable, and maintainable code.

The ideal system design strives for low coupling and high cohesion. This balance ensures that modules are independent, easily maintainable, and focused on specific tasks, ultimately improving the overall system's quality.


Explain monolithic vs. microservices architecture.

A monolithic architecture is a traditional approach where all components of the application are tightly coupled and deployed as a single unit. Imagine a single, large application containing everything from the user interface to the database access logic. It's simple to develop and deploy initially but can become difficult to maintain and scale as the application grows. Changes require redeploying the entire application, and a failure in one component can bring down the entire system. Examples include early e-commerce websites or simple business applications.

Microservices architecture, in contrast, breaks down the application into small, independent services that communicate with each other over a network. Each service focuses on a specific business function and can be developed, deployed, and scaled independently. This approach improves scalability, maintainability, and fault tolerance, as a failure in one service doesn't affect others. However, it introduces complexity in terms of inter-service communication, monitoring, and deployment. Examples include large-scale applications like Netflix, Amazon, or Twitter.

The choice between monolithic and microservices architecture depends on the project's complexity, scalability needs, and team size. Monolithic architecture is often suitable for smaller projects, while microservices are preferred for large, complex applications requiring high scalability and fault tolerance.


What is scalability in system design?

Scalability in system design refers to a system's ability to handle a growing amount of work, data, or users. This can be achieved through horizontal scaling (adding more machines to the system) or vertical scaling (increasing the capacity of existing machines). Horizontal scaling is generally preferred as it's more cost-effective and allows for greater flexibility. Vertical scaling involves upgrading hardware (e.g., adding more RAM or CPU), which has limits and can become expensive quickly. Horizontal scaling distributes the workload across multiple machines, improving performance and preventing single points of failure.

Strategies for achieving scalability include load balancing (distributing incoming requests across multiple servers), caching (storing frequently accessed data in memory for faster retrieval), and database sharding (partitioning the database across multiple servers).

Consider a social media platform: as the number of users and data grows, the platform must scale to handle increasing traffic and storage needs. This might involve adding more servers to handle user requests (horizontal scaling), upgrading database servers (vertical scaling), and implementing caching mechanisms to speed up data retrieval.


Conclusion:
Mastering system design interviews requires a thorough understanding of both functional and non-functional requirements, the nuances of HLD and LLD, the principles of coupling and cohesion, and the trade-offs between monolithic and microservices architectures. Furthermore, a strong grasp of scalability principles is crucial for designing systems that can handle growing demands. Practice system design problems regularly, and don't hesitate to seek feedback and ask questions.